Quake III Arena. No sound using ALSA??

Chris da2gnu at lycos.de
Thu May 8 10:23:54 GMT 2003


Ralph Crongeyer wrote:
> On Wednesday 07 May 2003 06:39 am, Chris wrote:
> 
>>Ralph Crongeyer wrote:
>>
>>>Hi all,
>>>Is anyone running Quake III Arena with ALSA sound?
>>>The game runs great but I got no sound. Ihade sound when I switched to
>>>OSS sound but the game would lockup right wen it would drop you in to the
>>>arena?
>>>
>>>Any help would be great
>>>
>>>Thanks
>>>Ralph
>>
>>Hi Ralph,
>>
>>which soundard do you have? Have you unmuted all your soundchannels? Is
>>the ALSA oss plugin loaded (snd-pcm-oss)? What is the output of the q3
>>console? Do you have the latest pointrelease (1.32b)?
>>Most (id) games open the sounddevice using the record and playback
>>channel(s). If the record channel is already used (ie Teamspeak) q3 can
>>not open the device. So you should check that no other soundapp or
>>-daemon is running 
>>To tell alsa that q3 does not want to record anything you can try this:
>>
>>echo "quake3.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
>>echo "quake3.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
>>
>>I have no problems running q3 with a sb-128 (ct 5880) and a sb-live
>>(emu10k1) using ALSA 
>>
>>Greetz
>>Chris
>>
>>_______________________________________________
>>Lunar mailing list
>>Lunar at lunar-linux.org
>>http://lunar-linux.org/mailman/listinfo/lunar
> 
> 
> Ihave an Intell chipset:
> snd-intel8x0
> 
> Sound channels are unmuted 
> 
> snd-pcm-oss is loaded (checked lsmod) 
> 
> Here is the output of 'quake3':
> 
> ------- sound initialization -------
> Could not mmap dma buffer PROT_WRITE|PROT_READ
> trying mmap PROT_WRITE (with associated better compatibility / less 
> performance code)
> /dev/dsp: Input/output error
> Could not mmap /dev/dsp
> ------------------------------------
> Sound memory manager started
> Loading vm file vm/ui.qvm 
> VM file ui compiled to 594408 bytes of code
> ui loaded in 1963008 bytes on the hunk
> 35 arenas parsed
> 32 bots parsed
> --- Common Initialization Complete ---
> Opening IP socket: localhost:27960
> Hostname: Lunar
> IP: 127.0.0.1
> Started tty console (use +set ttycon 0 to disable)
> ^5PunkBuster Client: PunkBuster Client (v0.993 | A0) **DISABLED**
> ^3PunkBuster Server: PunkBuster Server (v0.993 | A0 C0.0) **DISABLED**
> 
> Pointrelease 1.32b
> 
> After recompileing everything yesterday for the gettext thing I have also lost 
> the mouse in quake3?? works fine otherwise?
> 
> Ralph

I had a non working mouse once and had to reinstall the pointrelease to 
get it back.

For the sound-problem take a look at this post at the ALSA-ML:
http://www.mail-archive.com/alsa-user@lists.sourceforge.net/msg03148.html

Greetz
Chris



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