Proposal: adding default_cmake_config and default_cmake_build functions to build.lunar
Dennis Veatch
dennisveatch at bellsouth.net
Sun May 22 16:15:27 CEST 2011
On Saturday, May 21, 2011 2:46:04 PM Auke Kok wrote:
> On 05/21/2011 05:33 AM, Dennis Veatch wrote:
> > Cmake can be run two ways;
>
> when will the hurting stop? :D
>
Never. If it does it will only be momentary while a *new and better* build
environment is thrust upon us.
>
> seems the indentation here is futzed up - can you fix that up?
>
Not sure which indentaion you are referring.
> I think you'll be fine with only 1 verbose_msg call in the entire
> function, the rest can become debug level messages.
>
> Also, I don't like if-then statements that call the same external
> program (`cmake`) twice with almost the same arguments - can you reduce
> this to something like
>
> if .... ; then
> set options for this case
> else
> set different options
> fi
>
> cmake $options
>
> ?
See attachment.
>
> > +}> $C_FIFO 2>&1
> >
> > default_make() {
> >
> > debug_msg "default_make ($@)"
> >
> > @@ -223,6 +248,13 @@ default_game_build() {
> >
> > }> $C_FIFO 2>&1
> >
> > +default_cmake_build() {
> > + debug_msg "default_cmake_build ($@)"
> > + verbose_msg "running \"default_cmake_build\""
> > + default_cmake_config&&
>
> throw in a free 0x20 will ya?
Where?
>
>
> Auke
> _______________________________________________
Stab #2 is attached and here for your viewing pleasure (not responsible for
hosed appearance here);
diff --git a/var/lib/lunar/functions/build.lunar
b/var/lib/lunar/functions/build.lunar
index 4efda36..c6d3e5f 100644
--- a/var/lib/lunar/functions/build.lunar
+++ b/var/lib/lunar/functions/build.lunar
@@ -163,6 +163,23 @@ _configure()
}
+# cmake can be run two ways: in source and out of source. The determinante
method is
+# to look for a cmake macro, if it exists then do out of source.
+_cmake_build_type() {
+ debug_msg "_cmake_build_type($@)"
+ if [ -e cmake/modules/MacroEnsureOutOfSourceBuild.cmake ]; then
+ verbose_msg "running \"Out of source build is required; configuring\""
+ BUILD_TYPE="$SOURCE_DIRECTORY/$MODULE-oosb" &&
+ mkdir $BUILD_TYPE &&
+ cd $BUILD_TYPE &&
+ BUILD_TYPE="../"
+ else
+ verbose_msg "running \"configuring for an in source build\""
+ BUILD_TYPE="."
+ fi
+}
+
+
default_config() {
debug_msg "default_config ($@)"
verbose_msg "running \"default_config\""
@@ -206,6 +223,18 @@ default_cvs_config() {
} > $C_FIFO 2>&1
+default_cmake_config() {
+ debug_msg "default_cmake_config ($@)"
+ verbose_msg "running \"default_cmake_config\""
+ verbose_msg "MODULE_PREFIX=\"$MODULE_PREFIX\""
+
+ _cmake_build_type
+ cmake -DCMAKE_INSTALL_PREFIX=$MODULE_PREFIX \
+ -DCMAKE_BUILD_TYPE=RELEASE \
+ $OPTS \
+ $BUILD_TYPE
+} > $C_FIFO 2>&1
+
default_make() {
debug_msg "default_make ($@)"
verbose_msg "running \"default_make\""
@@ -223,6 +252,13 @@ default_game_build() {
} > $C_FIFO 2>&1
+default_cmake_build() {
+ debug_msg "default_cmake_build ($@)"
+ verbose_msg "running \"default_cmake_build\""
+ default_cmake_config &&
+ default_make
+} > $C_FIFO 2>&1
+
default_build() {
debug_msg "default_build ($@)"
verbose_msg "running \"default_build\""
--
Dennis
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