[Lunar-commits] <moonbase> freeciv: version bump to 2.2.5 and removed trailing whitespace

Paul Bredbury brebs at lunar-linux.org
Mon Feb 28 16:29:25 CET 2011


commit e96ce4b245df6585ca23d2e8d689b42fcf2bc0a7
Author: Christian Krause <kizkizzbangbang at googlemail.com>
Date:   Mon Feb 28 22:29:25 2011 +0700

    freeciv: version bump to 2.2.5 and removed trailing whitespace
---
 games/freeciv/DETAILS |   24 ++++++++++++------------
 1 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/games/freeciv/DETAILS b/games/freeciv/DETAILS
index 34116bc..d193bf3 100644
--- a/games/freeciv/DETAILS
+++ b/games/freeciv/DETAILS
@@ -1,23 +1,23 @@
           MODULE=freeciv
-         VERSION=2.2.4
+         VERSION=2.2.5
           SOURCE=$MODULE-$VERSION.tar.bz2
       SOURCE_URL=$SFORGE_URL/$MODULE
-      SOURCE_VFY=sha1:101b42b5f73516e9693c61ae826dd5fbe523edda
+      SOURCE_VFY=sha1:b204c4ae581be632fd2385517ada62558d48e702
         WEB_SITE=$SFORGE_URL/freeciv
          ENTERED=20010922
-         UPDATED=20101206
+         UPDATED=20110228
            SHORT="Reimplementation of Civilization"
 
 cat << EOF
-Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose 
-game of Civilization. By default, the game is an improved Civ II, but this 
+Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose
+game of Civilization. By default, the game is an improved Civ II, but this
 can be customized; modpacks for near-100% compatibility with Civ I and Civ II
-are included. Multiuser gameplay is real-time: in each turn, all human 
-players move concurrently. The game is designed to remain fairly playable 
-even on poor network connections. Freeciv can also be played on standalone 
-machines, and its AI players are a good challenge for beginners. The source 
-code comes with the server, two X clients, and non-X clients for MS Windows 
-and Amiga. Freeciv is released under the GNU General Public License. It is 
-maintained by an international team of coders and enthusiasts, and is easily 
+are included. Multiuser gameplay is real-time: in each turn, all human
+players move concurrently. The game is designed to remain fairly playable
+even on poor network connections. Freeciv can also be played on standalone
+machines, and its AI players are a good challenge for beginners. The source
+code comes with the server, two X clients, and non-X clients for MS Windows
+and Amiga. Freeciv is released under the GNU General Public License. It is
+maintained by an international team of coders and enthusiasts, and is easily
 one of the most fun and addictive network games out there.
 EOF


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