[Lunar-commits] <moonbase> freeciv: tidied desc to 72 chars

Paul Bredbury brebs at lunar-linux.org
Mon Feb 28 16:52:08 CET 2011


commit ca933882f52b522866abb6dd22481ac063154638
Author: Paul Bredbury <brebs at lunar-linux.org>
Date:   Mon Feb 28 22:52:08 2011 +0700

    freeciv: tidied desc to 72 chars
    
    As per the standard.
    
    And WEB_SITE should be straight text, so it can be clicked on while
    editing DETAILS.
---
 games/freeciv/DETAILS |   25 +++++++++++++------------
 1 files changed, 13 insertions(+), 12 deletions(-)

diff --git a/games/freeciv/DETAILS b/games/freeciv/DETAILS
index d193bf3..bf6a40f 100644
--- a/games/freeciv/DETAILS
+++ b/games/freeciv/DETAILS
@@ -3,21 +3,22 @@
           SOURCE=$MODULE-$VERSION.tar.bz2
       SOURCE_URL=$SFORGE_URL/$MODULE
       SOURCE_VFY=sha1:b204c4ae581be632fd2385517ada62558d48e702
-        WEB_SITE=$SFORGE_URL/freeciv
+        WEB_SITE=http://freeciv.wikia.com/wiki/Main_Page
          ENTERED=20010922
          UPDATED=20110228
            SHORT="Reimplementation of Civilization"
 
 cat << EOF
-Freeciv is a multiuser reimplementation for Unix/X of the famous Microprose
-game of Civilization. By default, the game is an improved Civ II, but this
-can be customized; modpacks for near-100% compatibility with Civ I and Civ II
-are included. Multiuser gameplay is real-time: in each turn, all human
-players move concurrently. The game is designed to remain fairly playable
-even on poor network connections. Freeciv can also be played on standalone
-machines, and its AI players are a good challenge for beginners. The source
-code comes with the server, two X clients, and non-X clients for MS Windows
-and Amiga. Freeciv is released under the GNU General Public License. It is
-maintained by an international team of coders and enthusiasts, and is easily
-one of the most fun and addictive network games out there.
+Freeciv is a multiuser reimplementation for Unix/X of the famous
+Microprose game of Civilization. By default, the game is an improved
+Civ II, but this can be customized; modpacks for near-100%
+compatibility with Civ I and Civ II are included. Multiuser gameplay is
+real-time: in each turn, all human players move concurrently. The game
+is designed to remain fairly playable even on poor network connections.
+Freeciv can also be played on standalone machines, and its AI players
+are a good challenge for beginners. The source code comes with the
+server, two X clients, and non-X clients for MS Windows and Amiga.
+Freeciv is released under the GNU General Public License. It is
+maintained by an international team of coders and enthusiasts, and is
+easily one of the most fun and addictive network games out there.
 EOF


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