[Lunar-commits] <moonbase-other> netpanzer-svn: readded module to -other
v4hn
me at v4hn.de
Sat Aug 11 17:08:42 CEST 2012
commit 54eccb3d7426184073d2a59e84b71398d628c257
Author: v4hn <me at v4hn.de>
Date: Sat, 11 Aug 2012 08:08:42 -0700
URL: https://github.com/lunar-linux/moonbase-other/commit/54eccb3d7426184073d2a59e84b71398d628c257
netpanzer-svn: readded module to -other
---
games/netpanzer-svn/BUILD +22/-0
games/netpanzer-svn/DEPENDS +5/-0
games/netpanzer-svn/DETAILS +20/-0
3 files changed, 47 insertions (+), 0 deletions (-)
--- /dev/null
+++ b/games/netpanzer-svn/BUILD
@@ -0,0 +1,22 @@
+(
+
+ scons datadir=/usr/share/games/netpanzer &&
+
+ prepare_install &&
+
+ #they don't provide an installation script...
+ install -Dm0755 netpanzer /usr/games/ &&
+
+ install -Dd /usr/share/games/netpanzer &&
+ cp -rv cache maps pics powerups scripts sound units wads /usr/share/games/netpanzer/ &&
+
+ install -Dm0644 netpanzer.xpm /usr/share/icons/hicolor/32x32/apps/ &&
+ install -Dm0644 netpanzer.png /usr/share/icons/hicolor/48x48/apps/ &&
+
+ install -Dm0644 netpanzer.desktop /usr/share/applications/ &&
+
+ install -Dm0644 docs/netpanzer.6 /usr/man/man6/ &&
+
+ unzip $SOURCE_CACHE/$SOURCE2 -d /usr/share/games/netpanzer/
+
+) > $C_FIFO 2>&1
--- /dev/null
+++ b/games/netpanzer-svn/DEPENDS
@@ -0,0 +1,5 @@
+depends scons
+depends physfs
+depends SDL
+depends SDL_mixer
+depends unzip
--- /dev/null
+++ b/games/netpanzer-svn/DETAILS
@@ -0,0 +1,20 @@
+ MODULE=netpanzer-svn
+ MOD=netpanzer
+ VERSION=0.8.4
+ SOURCE=$MODULE-$VERSION.tar.bz2
+ SOURCE2=$MOD-music.zip
+ SOURCE_URL=svn://svn.berlios.de/$MOD/tags/$MOD/${VERSION}
+ SOURCE2_URL=$SFORGE_URL/${MOD}.berlios/
+ SOURCE2_VFY=sha1:e8e7b70c9f6337c04fbcc7d63a7398958be993c5
+ WEB_SITE="http://netpanzer.berlios.de/"
+ ENTERED=20070826
+ UPDATED=20120601
+ SHORT="an realtime online strategy game"
+cat <<EOF
+netPanzer is an online multiplayer tactical warfare game designed for
+FAST ACTION combat. Gameplay concentrates on the core -- no resource
+management is needed. The game is based on quick tactical action and
+unit management in real-time. Battles progress quickly and constantly
+as destroyed players respawn with a set of new units. Players can
+join or leave multiplayer games at any time.
+EOF
More information about the Lunar-commits
mailing list