[Lunar-commits] <moonbase> quakespasm: an SDL quake1 game engine
Paul Bredbury
brebs at lunar-linux.org
Wed Feb 16 12:02:18 CET 2011
commit d6c070b6d9541c483f99433b32515e57758e88ad
Author: Paul Bredbury <brebs at lunar-linux.org>
Date: Wed Feb 16 18:02:18 2011 +0700
quakespasm: an SDL quake1 game engine
---
zbeta/quakespasm/BUILD | 10 ++++++++++
zbeta/quakespasm/DEPENDS | 1 +
zbeta/quakespasm/DETAILS | 17 +++++++++++++++++
3 files changed, 28 insertions(+), 0 deletions(-)
diff --git a/zbeta/quakespasm/BUILD b/zbeta/quakespasm/BUILD
new file mode 100644
index 0000000..692c6ce
--- /dev/null
+++ b/zbeta/quakespasm/BUILD
@@ -0,0 +1,10 @@
+(
+
+ cd Quake &&
+ patch_it ../Misc/homedir_0.patch 1 &&
+ sedit "s:/usr/local:/usr:" Makefile &&
+ sedit "s:/usr/games/quake:/usr/games/$MODULE:" Makefile &&
+
+ default_build
+
+) > $C_FIFO 2>&1
diff --git a/zbeta/quakespasm/DEPENDS b/zbeta/quakespasm/DEPENDS
new file mode 100644
index 0000000..c05e67b
--- /dev/null
+++ b/zbeta/quakespasm/DEPENDS
@@ -0,0 +1 @@
+depends SDL
diff --git a/zbeta/quakespasm/DETAILS b/zbeta/quakespasm/DETAILS
new file mode 100644
index 0000000..9417a1e
--- /dev/null
+++ b/zbeta/quakespasm/DETAILS
@@ -0,0 +1,17 @@
+ MODULE=quakespasm
+ VERSION=0.85.3
+ SOURCE=$MODULE-$VERSION.tgz
+ SOURCE_URL=$SFORGE_URL/$MODULE
+ SOURCE_VFY=sha1:24df0d76d613c3ebe47686dbed2bcbd821810a0b
+ WEB_SITE=http://quakespasm.sourceforge.net/
+ ENTERED=20110208
+ UPDATED=20110208
+ SHORT="An SDL-based engine for iD Software's Quake 1"
+
+cat << EOF
+QuakeSpasm is a *Nix-friendly Quake engine based on the SDL port of the
+popular FitzQuake. It includes some new features, important fixes, and
+aims for portability and 64-bit correctness.
+
+Before running, switch to your Quake 1 data directory.
+EOF
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