[Lunar-commits] <moonbase> frogatto: new game

Duncan Gibson engelsman at lunar-linux.org
Sun Jul 25 16:46:24 CEST 2010


commit 9cff8a491108cbc2040e77e40249aa9d9e90f7ab
Author: Paul Bredbury <brebs at sent.com>
Date:   Sun Jul 25 16:46:24 2010 +0200

    frogatto: new game
---
 zbeta/frogatto/BUILD   |   43 +++++++++++++++++++++++++++++++++++++++++++
 zbeta/frogatto/DEPENDS |    7 +++++++
 zbeta/frogatto/DETAILS |   25 +++++++++++++++++++++++++
 3 files changed, 75 insertions(+), 0 deletions(-)

diff --git a/zbeta/frogatto/BUILD b/zbeta/frogatto/BUILD
new file mode 100644
index 0000000..b7f3d48
--- /dev/null
+++ b/zbeta/frogatto/BUILD
@@ -0,0 +1,43 @@
+(
+
+  # From http://aur.archlinux.org/packages/frogatto/frogatto/PKGBUILD
+  sedit "s/ccache //g" Makefile  &&
+  sedit "s/-lprofiler//g" Makefile  &&
+
+  # From http://git.overlays.gentoo.org/gitweb/?p=proj/gamerlay.git;a=tree;f=games-arcade/frogatto
+  local i  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:.\/images/:/usr/share/games/frogatto/images/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:data/:/usr/share/games/frogatto/data/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:music/:/usr/share/games/frogatto/music/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:music_aac/:/usr/share/games/frogatto/music_aac/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:sounds/:/usr/share/games/frogatto/sounds/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:sounds_wav/:/usr/share/games/frogatto/sounds_wav/:g"; done  &&
+  for i in `find src -name *.cpp`; do sed -i "$i" -e "s:FreeMono.ttf:/usr/share/games/frogatto/FreeMono.ttf:g"; done  &&
+
+  make  &&
+  prepare_install  &&
+
+  # Executable
+  install -D -m755 game /usr/bin/frogatto  &&
+
+  # Data
+  mkdir -p /usr/share/games/frogatto/  &&
+  cp -r data images music music_aac sounds sounds_wav *.ttf /usr/share/games/frogatto/  &&
+
+  # Icon
+  install -D -m644 images/window-icon.png /usr/share/pixmaps/$MODULE.png  &&
+
+  # Desktop menu entry
+  cat > $MODULE.desktop << EOF  &&
+[Desktop Entry]
+Type=Application
+Name=Frogatto
+Comment=$SHORT
+Exec=$MODULE
+Icon=$MODULE
+Categories=Game;
+EOF
+
+  install -D -m644 $MODULE.desktop /usr/share/applications/$MODULE.desktop
+
+) > $C_FIFO 2>&1
diff --git a/zbeta/frogatto/DEPENDS b/zbeta/frogatto/DEPENDS
new file mode 100644
index 0000000..009b6ae
--- /dev/null
+++ b/zbeta/frogatto/DEPENDS
@@ -0,0 +1,7 @@
+depends glew
+depends SDL
+depends SDL_image
+depends SDL_ttf
+depends SDL_mixer
+depends libpng
+depends boost
diff --git a/zbeta/frogatto/DETAILS b/zbeta/frogatto/DETAILS
new file mode 100644
index 0000000..17b3c73
--- /dev/null
+++ b/zbeta/frogatto/DETAILS
@@ -0,0 +1,25 @@
+          MODULE=frogatto
+         VERSION=1.0
+          SOURCE=$MODULE-$VERSION.tar.bz2
+      SOURCE_URL=http://www.frogatto.com/files
+      SOURCE_VFY=sha1:e277bf4ffb49dce7c9c25a242f0b9c5073f5fa3b
+        WEB_SITE=http://www.frogatto.com/
+         ENTERED=20100715
+         UPDATED=2010715
+           SHORT="A fun, classic adventure platformer starring a frog"
+
+# Description from http://freshmeat.net/projects/frogatto
+cat << EOF
+Frogatto is an old-school 2D platformer game starring a certain
+quixotic frog. It has gorgeous, high-end pixel art, pumping arcade
+tunes, and all the gameplay nuance of a classic console title. Run and
+jump over pits and enemies. Grab enemies with your tongue, swallow
+them, and then spit them out at other enemies as projectiles! Fight
+dangerous bosses, and solve vexing puzzles. Collect coins and use them
+to buy upgrades and new abilities in the store. Talk to characters in-
+game, and work to unravel Big Bad Milgram's plot against the townsfolk!
+
+At over 30 levels set in 4 different environments, Frogatto is not a
+flash in the pan, and has the playing time you'd expect from a real
+video game.
+EOF


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