[Lunar-commits] <moonbase> frogatto: new game
Duncan Gibson
engelsman at lunar-linux.org
Sun Jul 25 16:46:24 CEST 2010
commit 9cff8a491108cbc2040e77e40249aa9d9e90f7ab
Author: Paul Bredbury <brebs at sent.com>
Date: Sun Jul 25 16:46:24 2010 +0200
frogatto: new game
---
zbeta/frogatto/BUILD | 43 +++++++++++++++++++++++++++++++++++++++++++
zbeta/frogatto/DEPENDS | 7 +++++++
zbeta/frogatto/DETAILS | 25 +++++++++++++++++++++++++
3 files changed, 75 insertions(+), 0 deletions(-)
diff --git a/zbeta/frogatto/BUILD b/zbeta/frogatto/BUILD
new file mode 100644
index 0000000..b7f3d48
--- /dev/null
+++ b/zbeta/frogatto/BUILD
@@ -0,0 +1,43 @@
+(
+
+ # From http://aur.archlinux.org/packages/frogatto/frogatto/PKGBUILD
+ sedit "s/ccache //g" Makefile &&
+ sedit "s/-lprofiler//g" Makefile &&
+
+ # From http://git.overlays.gentoo.org/gitweb/?p=proj/gamerlay.git;a=tree;f=games-arcade/frogatto
+ local i &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:.\/images/:/usr/share/games/frogatto/images/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:data/:/usr/share/games/frogatto/data/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:music/:/usr/share/games/frogatto/music/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:music_aac/:/usr/share/games/frogatto/music_aac/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:sounds/:/usr/share/games/frogatto/sounds/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:sounds_wav/:/usr/share/games/frogatto/sounds_wav/:g"; done &&
+ for i in `find src -name *.cpp`; do sed -i "$i" -e "s:FreeMono.ttf:/usr/share/games/frogatto/FreeMono.ttf:g"; done &&
+
+ make &&
+ prepare_install &&
+
+ # Executable
+ install -D -m755 game /usr/bin/frogatto &&
+
+ # Data
+ mkdir -p /usr/share/games/frogatto/ &&
+ cp -r data images music music_aac sounds sounds_wav *.ttf /usr/share/games/frogatto/ &&
+
+ # Icon
+ install -D -m644 images/window-icon.png /usr/share/pixmaps/$MODULE.png &&
+
+ # Desktop menu entry
+ cat > $MODULE.desktop << EOF &&
+[Desktop Entry]
+Type=Application
+Name=Frogatto
+Comment=$SHORT
+Exec=$MODULE
+Icon=$MODULE
+Categories=Game;
+EOF
+
+ install -D -m644 $MODULE.desktop /usr/share/applications/$MODULE.desktop
+
+) > $C_FIFO 2>&1
diff --git a/zbeta/frogatto/DEPENDS b/zbeta/frogatto/DEPENDS
new file mode 100644
index 0000000..009b6ae
--- /dev/null
+++ b/zbeta/frogatto/DEPENDS
@@ -0,0 +1,7 @@
+depends glew
+depends SDL
+depends SDL_image
+depends SDL_ttf
+depends SDL_mixer
+depends libpng
+depends boost
diff --git a/zbeta/frogatto/DETAILS b/zbeta/frogatto/DETAILS
new file mode 100644
index 0000000..17b3c73
--- /dev/null
+++ b/zbeta/frogatto/DETAILS
@@ -0,0 +1,25 @@
+ MODULE=frogatto
+ VERSION=1.0
+ SOURCE=$MODULE-$VERSION.tar.bz2
+ SOURCE_URL=http://www.frogatto.com/files
+ SOURCE_VFY=sha1:e277bf4ffb49dce7c9c25a242f0b9c5073f5fa3b
+ WEB_SITE=http://www.frogatto.com/
+ ENTERED=20100715
+ UPDATED=2010715
+ SHORT="A fun, classic adventure platformer starring a frog"
+
+# Description from http://freshmeat.net/projects/frogatto
+cat << EOF
+Frogatto is an old-school 2D platformer game starring a certain
+quixotic frog. It has gorgeous, high-end pixel art, pumping arcade
+tunes, and all the gameplay nuance of a classic console title. Run and
+jump over pits and enemies. Grab enemies with your tongue, swallow
+them, and then spit them out at other enemies as projectiles! Fight
+dangerous bosses, and solve vexing puzzles. Collect coins and use them
+to buy upgrades and new abilities in the store. Talk to characters in-
+game, and work to unravel Big Bad Milgram's plot against the townsfolk!
+
+At over 30 levels set in 4 different environments, Frogatto is not a
+flash in the pan, and has the playing time you'd expect from a real
+video game.
+EOF
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