[Lunar-commits] <moonbase> alienarena: moving the alienarena2008 to this module name, and
Dennis 'stumbles' Veatch
stumbles at lunar-linux.org
Sat Jun 20 17:45:22 CEST 2009
commit 598a47b88e102f517b87084ff92e70dbf31cedb8
Author: Dennis 'stumbles' Veatch <stumbles at lunar-linux.org>
Date: Sat Jun 20 11:45:22 2009 -0400
alienarena: moving the alienarena2008 to this module name, and
a version bump at the same time.
---
games/alienarena/BUILD | 34 ++++++++++++++++++++++++++++++++++
games/alienarena/DEPENDS | 4 ++++
games/alienarena/DETAILS | 30 ++++++++++++++++++++++++++++++
games/alienarena2008/BUILD | 35 -----------------------------------
games/alienarena2008/DEPENDS | 4 ----
games/alienarena2008/DETAILS | 29 -----------------------------
6 files changed, 68 insertions(+), 68 deletions(-)
diff --git a/games/alienarena/BUILD b/games/alienarena/BUILD
new file mode 100644
index 0000000..2b4c187
--- /dev/null
+++ b/games/alienarena/BUILD
@@ -0,0 +1,34 @@
+(
+
+ INST_DIR="/usr/games/${MODULE}"
+
+ # Remove some pre-compiled libs
+ rm {arena,data1}/game.so &&
+
+ cd source &&
+ default_make &&
+
+ if [ ! -d $INST_DIR ]; then
+ mkdir -p $INST_DIR
+ fi &&
+
+ cd $SOURCE_DIRECTORY
+ # opengl seems more stable, but may vary
+ install -D -m755 crx ${INST_DIR}/ &&
+ install -D -m755 crded ${INST_DIR}/ &&
+
+ # Data files (can contain spaces)
+ find arena botinfo data1 -type f | while read i ; do
+ install -D -m644 "$i" "${INST_DIR}/$i"
+ done &&
+
+ # Desktop entry
+ install -D -m644 aa.png /usr/share/pixmaps/${MODULE}.png &&
+# install -D -m644 $startdir/src/${pkgname}.desktop /usr/share/applications/${MODULE}.desktop &&
+ prepare_install &&
+
+ cp -R $SOURCE_DIRECTORY/* $INST_DIR &&
+
+ gather_docs docs
+
+) > $C_FIFO 2>&1
diff --git a/games/alienarena/DEPENDS b/games/alienarena/DEPENDS
new file mode 100644
index 0000000..9b77568
--- /dev/null
+++ b/games/alienarena/DEPENDS
@@ -0,0 +1,4 @@
+depends xf86dga
+depends curl
+depends SDL_sound
+depends SDL_gfx
diff --git a/games/alienarena/DETAILS b/games/alienarena/DETAILS
new file mode 100644
index 0000000..d88cd91
--- /dev/null
+++ b/games/alienarena/DETAILS
@@ -0,0 +1,30 @@
+ MODULE=alienarena
+ MOD=2009
+ VERSION=20090616
+ OS=linux
+ SOURCE=$MODULE$MOD-$OS$VERSION.zip
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/$MODULE$MOD
+ SOURCE_URL=http://icculus.org/alienarena/Files/
+ SOURCE_VFY=sha1:e3ec358f1e2eac4662bfe7524c53a0e023388816
+ WEB_SITE=http://red.planetarena.org
+ ENTERED=20080606
+ UPDATED=20090620
+ SHORT="FPS freeware online deathmatch game"
+
+cat << EOF
+With over 30 levels, seven modes of play, loads of mutators, built-in bots,
+11 player characters, 9 weapons(with alt-fire modes), the game has an endless
+supply of replayability.
+
+Using the CRX engine, which is based on the Id GPL source code, AA2K7 now
+includes modern effects such as real time vertex lighting and shadows,
+lensflares, light blooms, reflective water, textured particles, stainmaps, 32
+bit color, shaders, fog, and much more.
+
+Built into the game is a easy to use server browser which allows the user to
+query information about each server. CRX features rewards systems, as well as
+colored player names, winner podiums, and weapons stats. The best thing about
+the CRX engine however, is it's netcode and speed. Even on a modest system,
+you will get excellent framerates, and movement is still extremely smooth and
+fast, even on high ping servers
+EOF
diff --git a/games/alienarena2008/BUILD b/games/alienarena2008/BUILD
deleted file mode 100644
index a80b317..0000000
--- a/games/alienarena2008/BUILD
+++ /dev/null
@@ -1,35 +0,0 @@
-(
-
- INST_DIR="/usr/games/${MODULE}"
-
- # Remove some pre-compiled libs
- rm {arena,data1}/game.so &&
-
- cd source &&
- default_make &&
-
- if [ ! -d $INST_DIR ]; then
- mkdir -p $INST_DIR
- fi &&
-
- cd $SOURCE_DIRECTORY
- # opengl seems more stable, but may vary
- install -D -m755 crx ${INST_DIR}/ &&
- install -D -m755 crx.sdl ${INST_DIR}/ &&
- install -D -m755 crded ${INST_DIR}/ &&
-
- # Data files (can contain spaces)
- find arena botinfo data1 -type f | while read i ; do
- install -D -m644 "$i" "${INST_DIR}/$i"
- done &&
-
- # Desktop entry
- install -D -m644 aa.png /usr/share/pixmaps/${MODULE}.png &&
-# install -D -m644 $startdir/src/${pkgname}.desktop /usr/share/applications/${MODULE}.desktop &&
- prepare_install &&
-
- cp -R $SOURCE_DIRECTORY/* $INST_DIR &&
-
- gather_docs docs
-
-) > $C_FIFO 2>&1
diff --git a/games/alienarena2008/DEPENDS b/games/alienarena2008/DEPENDS
deleted file mode 100644
index 9b77568..0000000
--- a/games/alienarena2008/DEPENDS
+++ /dev/null
@@ -1,4 +0,0 @@
-depends xf86dga
-depends curl
-depends SDL_sound
-depends SDL_gfx
diff --git a/games/alienarena2008/DETAILS b/games/alienarena2008/DETAILS
deleted file mode 100644
index 056be22..0000000
--- a/games/alienarena2008/DETAILS
+++ /dev/null
@@ -1,29 +0,0 @@
- MODULE=alienarena2008
- VERSION=20090109
- OS=linux
- SOURCE=$MODULE-$OS$VERSION.zip
-SOURCE_DIRECTORY=$BUILD_DIRECTORY/$MODULE
- SOURCE_URL=http://icculus.org/alienarena/Files
- SOURCE_VFY=sha1:cb7d1f158b4e1308b8ddc62b871a74be54fc2087
- WEB_SITE=http://red.planetarena.org
- ENTERED=20080606
- UPDATED=20090118
- SHORT="FPS freeware online deathmatch game"
-
-cat << EOF
-With over 30 levels, seven modes of play, loads of mutators, built-in bots,
-11 player characters, 9 weapons(with alt-fire modes), the game has an endless
-supply of replayability.
-
-Using the CRX engine, which is based on the Id GPL source code, AA2K7 now
-includes modern effects such as real time vertex lighting and shadows,
-lensflares, light blooms, reflective water, textured particles, stainmaps, 32
-bit color, shaders, fog, and much more.
-
-Built into the game is a easy to use server browser which allows the user to
-query information about each server. CRX features rewards systems, as well as
-colored player names, winner podiums, and weapons stats. The best thing about
-the CRX engine however, is it's netcode and speed. Even on a modest system,
-you will get excellent framerates, and movement is still extremely smooth and
-fast, even on high ping servers
-EOF
More information about the Lunar-commits
mailing list