[Lunar-commits] <moonbase> SDL: fix crackling audio

Paul Bredbury brebs at lunar-linux.org
Sun Aug 30 23:29:50 CEST 2009


commit c55654be2a4dedba068c07a0db7352ded9387afe
Author: Paul Bredbury <brebs at lunar-linux.org>
Date:   Mon Aug 31 04:29:50 2009 +0700

    SDL: fix crackling audio
    
    Works for me, with d2x-rebirth:
    http://www.dxx-rebirth.com/smf/index.php?topic=591 (2nd page)
---
 graphics/SDL/BUILD   |   10 ++++++++++
 graphics/SDL/DETAILS |    2 +-
 2 files changed, 11 insertions(+), 1 deletions(-)

diff --git a/graphics/SDL/BUILD b/graphics/SDL/BUILD
new file mode 100644
index 0000000..7f72ffa
--- /dev/null
+++ b/graphics/SDL/BUILD
@@ -0,0 +1,10 @@
+(
+
+  # Fixes crackling after OGG music loops in d2x-rebirth
+  # http://www.dxx-rebirth.com/smf/index.php?topic=591 (2nd page)
+  # http://bugzilla.libsdl.org/show_bug.cgi?id=649
+  OPTS+=" --disable-assembly"  &&
+
+  default_build
+
+) > $C_FIFO 2>&1
diff --git a/graphics/SDL/DETAILS b/graphics/SDL/DETAILS
index b0d911f..603d1dc 100644
--- a/graphics/SDL/DETAILS
+++ b/graphics/SDL/DETAILS
@@ -6,7 +6,7 @@
       SOURCE_VFY=sha1:51fcaa3e1d5c01fd813ea08688780f86b19cf539
         WEB_SITE=http://www.libsdl.org
          ENTERED=20010922
-         UPDATED=20080105
+         UPDATED=20090830
            SHORT="A portable game library for low-level access to hardware"
 
 cat << EOF


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