[Lunar-commits] <moonbase> SDL: fix crackling audio
Paul Bredbury
brebs at lunar-linux.org
Sun Aug 30 23:29:50 CEST 2009
commit c55654be2a4dedba068c07a0db7352ded9387afe
Author: Paul Bredbury <brebs at lunar-linux.org>
Date: Mon Aug 31 04:29:50 2009 +0700
SDL: fix crackling audio
Works for me, with d2x-rebirth:
http://www.dxx-rebirth.com/smf/index.php?topic=591 (2nd page)
---
graphics/SDL/BUILD | 10 ++++++++++
graphics/SDL/DETAILS | 2 +-
2 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/graphics/SDL/BUILD b/graphics/SDL/BUILD
new file mode 100644
index 0000000..7f72ffa
--- /dev/null
+++ b/graphics/SDL/BUILD
@@ -0,0 +1,10 @@
+(
+
+ # Fixes crackling after OGG music loops in d2x-rebirth
+ # http://www.dxx-rebirth.com/smf/index.php?topic=591 (2nd page)
+ # http://bugzilla.libsdl.org/show_bug.cgi?id=649
+ OPTS+=" --disable-assembly" &&
+
+ default_build
+
+) > $C_FIFO 2>&1
diff --git a/graphics/SDL/DETAILS b/graphics/SDL/DETAILS
index b0d911f..603d1dc 100644
--- a/graphics/SDL/DETAILS
+++ b/graphics/SDL/DETAILS
@@ -6,7 +6,7 @@
SOURCE_VFY=sha1:51fcaa3e1d5c01fd813ea08688780f86b19cf539
WEB_SITE=http://www.libsdl.org
ENTERED=20010922
- UPDATED=20080105
+ UPDATED=20090830
SHORT="A portable game library for low-level access to hardware"
cat << EOF
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