[Lunar-commits] <moonbase> alienarena2008: initial import
Dennis 'stumbles' Veatch
stumbles at lunar-linux.org
Fri Jun 6 15:58:17 CEST 2008
commit 12dd89aaf312085de13361f8afcbcd2259107b26
Author: Dennis 'stumbles' Veatch <stumbles at lunar-linux.org>
Date: Fri Jun 6 09:58:17 2008 -0400
alienarena2008: initial import
---
games/alienarena2008/BUILD | 38 ++++++++++++++++++++++++++++++++++++++
games/alienarena2008/DEPENDS | 4 ++++
games/alienarena2008/DETAILS | 29 +++++++++++++++++++++++++++++
3 files changed, 71 insertions(+), 0 deletions(-)
diff --git a/games/alienarena2008/BUILD b/games/alienarena2008/BUILD
new file mode 100644
index 0000000..3d8b142
--- /dev/null
+++ b/games/alienarena2008/BUILD
@@ -0,0 +1,38 @@
+(
+
+ INST_DIR="/usr/games/${MODULE}"
+
+ # Fix a filename
+ mv "data1/scripts/maps/tca-titan2k8 .rscript" data1/scripts/maps/tca-titan2k8.rscript &&
+
+ # Remove some pre-compiled libs
+ rm {arena,data1}/game.so &&
+
+ cd source &&
+ default_make &&
+
+ if [ ! -d $INST_DIR ]; then
+ mkdir -p $INST_DIR
+ fi &&
+
+ cd $SOURCE_DIRECTORY
+ # opengl seems more stable, but may vary
+ install -D -m755 crx ${INST_DIR}/ &&
+ install -D -m755 crx.sdl ${INST_DIR}/ &&
+ install -D -m755 crded ${INST_DIR}/ &&
+
+ # Data files (can contain spaces)
+ find arena botinfo data1 -type f | while read i ; do
+ install -D -m644 "$i" "${INST_DIR}/$i"
+ done &&
+
+ # Desktop entry
+ install -D -m644 aa.png /usr/share/pixmaps/${MODULE}.png &&
+# install -D -m644 $startdir/src/${pkgname}.desktop /usr/share/applications/${MODULE}.desktop &&
+ prepare_install &&
+
+ cp -R $SOURCE_DIRECTORY/* $INST_DIR &&
+
+ gather_docs docs
+
+) > $C_FIFO 2>&1
diff --git a/games/alienarena2008/DEPENDS b/games/alienarena2008/DEPENDS
new file mode 100644
index 0000000..9b77568
--- /dev/null
+++ b/games/alienarena2008/DEPENDS
@@ -0,0 +1,4 @@
+depends xf86dga
+depends curl
+depends SDL_sound
+depends SDL_gfx
diff --git a/games/alienarena2008/DETAILS b/games/alienarena2008/DETAILS
new file mode 100644
index 0000000..7fd5726
--- /dev/null
+++ b/games/alienarena2008/DETAILS
@@ -0,0 +1,29 @@
+ MODULE=alienarena2008
+ VERSION=20080603
+ OS=linux
+ SOURCE=$MODULE-$OS$VERSION.zip
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/$MODULE
+ SOURCE_URL=http://icculus.org/alienarena/Files/
+ SOURCE_VFY=sha1:ba81c19b7262fa36f51be86db7c0df50bd9d529a
+ WEB_SITE=http://red.planetarena.org/
+ ENTERED=20080606
+ UPDATED=20080606
+ SHORT="FPS freeware online deathmatch game"
+
+cat << EOF
+With over 30 levels, seven modes of play, loads of mutators, built-in bots,
+11 player characters, 9 weapons(with alt-fire modes), the game has an endless
+supply of replayability.
+
+Using the CRX engine, which is based on the Id GPL source code, AA2K7 now
+includes modern effects such as real time vertex lighting and shadows,
+lensflares, light blooms, reflective water, textured particles, stainmaps, 32
+bit color, shaders, fog, and much more.
+
+Built into the game is a easy to use server browser which allows the user to
+query information about each server. CRX features rewards systems, as well as
+colored player names, winner podiums, and weapons stats. The best thing about
+the CRX engine however, is it's netcode and speed. Even on a modest system,
+you will get excellent framerates, and movement is still extremely smooth and
+fast, even on high ping servers
+EOF
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