[Lunar-commits] r21457 - moonbase/trunk/libs/OpenEXR
Dennis Veatch
stumbles at lunar-linux.org
Thu Sep 21 01:05:24 UTC 2006
Author: stumbles
Date: 2006-09-21 01:05:23 +0000 (Thu, 21 Sep 2006)
New Revision: 21457
Removed:
moonbase/trunk/libs/OpenEXR/BUILD
Modified:
moonbase/trunk/libs/OpenEXR/DETAILS
Log:
This version bump depreciates the prior patch.
Deleted: moonbase/trunk/libs/OpenEXR/BUILD
Modified: moonbase/trunk/libs/OpenEXR/DETAILS
===================================================================
--- moonbase/trunk/libs/OpenEXR/DETAILS 2006-09-20 22:35:17 UTC (rev 21456)
+++ moonbase/trunk/libs/OpenEXR/DETAILS 2006-09-21 01:05:23 UTC (rev 21457)
@@ -1,34 +1,32 @@
MODULE=OpenEXR
- VERSION=1.2.2
- SOURCE=$MODULE-$VERSION.tar.gz
- SOURCE2=$MODULE-$VERSION-gcc4.patch.bz2
- SOURCE_URL=http://savannah.nongnu.org/download/openexr/
- SOURCE2_URL=$PATCH_URL/
- SOURCE_VFY=sha1:8ee37cd2a95b8561a4c850cc35781dec87b77bbf
- SOURCE2_VFY=sha1:5155ef44d886d14ae274a621cabb9e694353898c
+ VERSION=1.4.0a
+ SOURCE=openexr-$VERSION.tar.gz
+ SOURCE_URL=http://download.savannah.nongnu.org/releases/openexr/
+ SOURCE_VFY=sha1:d7f2188b677ea28cafb104f2ace6c0f50b5aadee
+SOURCE_DIRECTORY=$BUILD_DIRECTORY/openexr-1.4.0
WEB_SITE=http://www.openexr.com/index.html
MAINTAINER=dveatch at lunar-linux.org
ENTERED=20050601
- UPDATED=20051225
+ UPDATED=20060920
SHORT="A high dynamic-range (HDR) image file format"
cat << EOF
-OpenEXR is a high dynamic-range (HDR) image file format developed by
+OpenEXR is a high dynamic-range (HDR) image file format developed by
Industrial Light & Magic for use in computer imaging applications.
-OpenEXR's features include:
- - Higher dynamic range and color precision than existing 8 and 10-bit
- image file formats.
- - Support for 16-bit floating-point, 32-bit floating-point, and 32-bit
- integer pixels. The 16-bit floating-point format, called "half", is
- compatible with the half data type in NVIDIA's Cg graphics language
- and is supported natively on their new GeForce FX and Quadro FX 3D
- graphics solutions.
- - Multiple lossless image compression algorithms. Some of the included
- codecs can achieve 2:1 lossless compression ratios on images with film
- grain.
- - Extensibility. New compression codecs and image types can easily be
- added by extending the C++ classes included in the OpenEXR software
- distribution. New image attributes (strings, vectors, integers, etc.)
- can be added to OpenEXR image headers without affecting backward
+OpenEXR's features include:
+ - Higher dynamic range and color precision than existing 8 and 10-bit
+ image file formats.
+ - Support for 16-bit floating-point, 32-bit floating-point, and 32-bit
+ integer pixels. The 16-bit floating-point format, called "half", is
+ compatible with the half data type in NVIDIA's Cg graphics language
+ and is supported natively on their new GeForce FX and Quadro FX 3D
+ graphics solutions.
+ - Multiple lossless image compression algorithms. Some of the included
+ codecs can achieve 2:1 lossless compression ratios on images with film
+ grain.
+ - Extensibility. New compression codecs and image types can easily be
+ added by extending the C++ classes included in the OpenEXR software
+ distribution. New image attributes (strings, vectors, integers, etc.)
+ can be added to OpenEXR image headers without affecting backward
compatibility with existing OpenEXR applications.
EOF
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